negmas.tournaments¶
Tournament generation and management.
- class negmas.tournaments.SimpleTournamentResults(scores: DataFrame, details: DataFrame, scores_summary: DataFrame, final_scores: DataFrame, path: Path | None = None)[source]¶
Bases:
objectSimpleTournamentResults implementation.
- classmethod combine(paths: Path | Iterable[Path], recursive: bool = True, recalc_details: bool = True, recalc_scores: bool = False, must_have_details: bool = False, verbosity: int = 1, final_score_stat: tuple[str, str] = ('advantage', 'mean'), add_tournament_column: bool = True, complete_only: bool = True) tuple[SimpleTournamentResults, list[Path]][source]¶
Combines the results of multiple tournaments stored on disk
- Parameters:
paths – Paths to look for results within
recursive – Check children of given paths recursively
recalc_details – Recalculate detailed results from the
negotiationsfolderrecalc_scores – Recalculate scores from detailed negotiation results
must_have_details – Raise an exception if detailed negotiation results cannot be found
verbosity – Verbosity level
final_score_stat – Used to calculate the final scores. See
cartesian_tournamentfor details.add_tournament_column – Add a column called tournament with tournament name in detailed and scores.
complete_only – If given, only a completed tournament will be used in the combination. The rest are ignored.
- Raises:
FileNotFoundError – If a needed file is not found
- Returns:
A newly constructed SimpleTournamentResults with the combined results of all tournaments
- final_scores: DataFrame[source]¶
A list of negotiators and their final scores sorted from highest (winner) to lowest score
- classmethod from_records(scores: list[dict[str, Any]] | DataFrame | None = None, results: list[dict[str, Any]] | DataFrame | None = None, type_scores: DataFrame | None = None, final_scores: DataFrame | None = None, final_score_stat: tuple[str, str] = ('advantage', 'mean'), path: Path | None = None) SimpleTournamentResults[source]¶
Creates SimpleTournamentResults from records of results
- Parameters:
scores – The scores of negotiators in all negotiations (If not given,
resultscan be used to calculate it).results – Results of all negotiations (If not given, the resulting SimpleTournamentResults object will lack details)
type_scores – Optionally, type-scores. If not given, it will be calculated from scores
final_scores – Optionally, final scores. If not given,
final_scoer_statwill be used to calculate themfinal_score_stat – A tuple of the measure used and the statistic applied to it for calculating final score. See
cartesian_tournamentfor more detailspath – The path in which the data for this tournament is stored.
- Raises:
ValueError – If no scores or results are given
- Returns:
A new SimpleTournamentResults with the given data
- classmethod from_result_records(path: Path, verbosity: int = 1, final_score_stat: tuple[str, str] = ('advantage', 'mean')) SimpleTournamentResults[source]¶
From result records.
- Parameters:
path – Path.
verbosity – Verbosity.
final_score_stat – Final score stat.
- Returns:
The result.
- Return type:
‘SimpleTournamentResults’
- classmethod load(path: Path, must_have_details: bool = False) SimpleTournamentResults[source]¶
Loads results from the given path
- class negmas.tournaments.TournamentResults(scores: DataFrame, total_scores: DataFrame, winners: list[str], winners_scores: ndarray, ttest: DataFrame | None = None, kstest: DataFrame | None = None, stats: DataFrame | None = None, agg_stats: DataFrame | None = None, score_stats: DataFrame | None = None, path: str | Path | None = None, world_stats: DataFrame | None = None, type_stats: DataFrame | None = None, agent_stats: DataFrame | None = None, params: dict[str, Any] | None = None, extra_scores: dict[str, DataFrame] | None = None)[source]¶
Bases:
objectTournamentResults implementation.
- class negmas.tournaments.WorldGenerator(*args, **kwargs)[source]¶
Bases:
ProtocolA callback-protocol specifying the signature of a world generator function that can be passed to
tournament- Parameters:
kwargs – key-value pairs of arguments.
See also
- class negmas.tournaments.WorldRunResults(world_names: list[str], log_file_names: list[str])[source]¶
Bases:
objectResults of a world run
- negmas.tournaments.cartesian_tournament(competitors: list[type[~negmas.negotiators.negotiator.Negotiator] | str] | tuple[type[~negmas.negotiators.negotiator.Negotiator] | str, ...], scenarios: list[~negmas.inout.Scenario] | tuple[~negmas.inout.Scenario, ...], private_infos: list[None | tuple[dict, ...]] | None = None, competitor_params: ~typing.Sequence[dict | None] | None = None, rotate_ufuns: bool = True, rotate_private_infos: bool = True, n_repetitions: int = 1, path: ~pathlib.Path | None = None, njobs: int = 0, mechanism_type: type[~negmas.mechanisms.Mechanism] = <class 'negmas.sao.mechanism.SAOMechanism'>, mechanism_params: dict[str, ~typing.Any] | None = None, n_steps: int | tuple[int, int] | None = 100, time_limit: float | tuple[float, float] | None = None, pend: float | tuple[float, float] = 0.0, pend_per_second: float | tuple[float, float] = 0.0, step_time_limit: float | tuple[float, float] | None = None, negotiator_time_limit: float | tuple[float, float] | None = None, hidden_time_limit: float | tuple[float, float] | None = None, external_timeout: int | None = None, plot_fraction: float = 0.0, plot_params: dict[str, ~typing.Any] | None = None, verbosity: int = 1, self_play: bool = True, randomize_runs: bool = True, sort_runs: bool = False, save_every: int = 0, save_stats: bool = True, save_scenario_figs: bool = True, final_score: tuple[str, str] = ('advantage', 'mean'), id_reveals_type: bool = False, name_reveals_type: bool = True, shorten_names: bool = True, raise_exceptions: bool = True, mask_scenario_names: bool = True, only_failures_on_self_play: bool = False, python_class_identifier='__python_class__') SimpleTournamentResults[source]¶
A simplified version of Cartesian tournaments not using the internal machinay of NegMAS tournaments
- Parameters:
competitors – A tuple of the competing negotiator types.
scenarios – A tuple of base scenarios to use for the tournament.
competitor_params – Either None for no-parameters or a tuple of dictionaries with parameters to initialize the competitors (in order).
private_infos – If given, a list of the same length as scenarios. Each item is a tuple giving the private information to be passed to every negotiator in every scenario.
rotate_ufuns – If
True, the ufuns will be rotated over negotiator positions (for bilateral negotiation this leads to two scenarios for each input scenario with reversed ufun order).rotate_private_infos – If
Trueandrotate_ufunsis alsoTrue, private information will be rotated with the utility functions.n_repetitions – Number of times to repeat each scenario/partner combination
path – Path on disk to save the results and details of this tournament. Pass None to disable logging
n_jobs – Number of parallel jobs to run. -1 means running serially (useful for debugging) and 0 means using all cores.
mechanism_type – The mechanism (protocol) used for all negotiations.
n_steps – Number of steps/rounds allowed for the each negotiation (None for no-limit and a 2-valued tuple for sampling from a range)
time_limit – Number of seconds allowed for the each negotiation (None for no-limit and a 2-valued tuple for sampling from a range)
pend – Probability of ending the negotiation every step/round (None for no-limit and a 2-valued tuple for sampling from a range)
pend_per_second – Probability of ending the negotiation every second (None for no-limit and a 2-valued tuple for sampling from a range)
step_time_limit – Time limit for every negotiation step (None for no-limit and a 2-valued tuple for sampling from a range)
negotiator_time_limit – Time limit for all actions of every negotiator (None for no-limit and a 2-valued tuple for sampling from a range)
hidden_time_limit – Time limit for negotiations that is not known to the negotiators
external_timeout – A timeout applied directly to reception of results from negotiations in parallel runs only.
mechanism_params – Parameters of the mechanism (protocol). Usually you need to pass one or more of the following: time_limit (in seconds), n_steps (in rounds), p_ending (probability of ending the negotiation every step).
plot_fraction – fraction of negotiations for which plots are to be saved (only if
pathis notNone)plot_params – Parameters to pass to the plotting function
verbosity – Verbosity level (minimum is 0)
self_play – Allow negotiations in which all partners are of the same type
only_failures_on_self_play – If given, self-play runs will only be recorded if they fail to reach agreement. This is useful if you want to keep self-play but still penalize strategies for failing to reach agreements in self-play
randomize_runs – If
Truenegotiations will be run in random order, otherwise each scenario/partner combination will be finished before starting on the nextsave_every – Number of negotiations after which we dump details and scores
save_stats – Whether to calculate and save extra statistics like pareto_optimality, nash_optimality, kalai-smorodinsky optimality (ks_optimality), kalai_optimality, etc
save_scenario_figs – Whether to save a png of the scenario represented in the utility domain for every scenario.
final_score – A tuple of two strings giving the metric used for ordering the negotiators for the final score: First string can be one of the following (advantage, utility, partner_welfare, welfare) or any statistic from the set calculated if
save_statsisTrue. The second string can be mean, median, min, max, or std. The default is (‘advantage’, ‘mean’)id_reveals_type – Each negotiator ID will reveal its type.
name_reveals_type – Each negotiator name will reveal its type.
shorten_names – If True, shorter versions of names will be used for results
raise_exceptions – When given, negotiators and mechanisms are allowed to raise exceptions stopping the tournament
mask_scenario_names – If given, scenario names will be masked so that the negotiators do not know the original scenario name
- Returns:
A pandas DataFrame with all negotiation results.
- negmas.tournaments.combine_tournament_results(sources: Iterable[str | Path], dest: str | Path | None = None, verbose=False, max_sources: int | None = None) DataFrame[source]¶
Combines results of several tournament runs in the destination path.
- negmas.tournaments.combine_tournament_stats(sources: Iterable[str | Path], dest: str | Path | None = None, verbose=False, max_sources: int | None = None) DataFrame[source]¶
Combines statistical results of several tournament runs in the destination path.
- negmas.tournaments.combine_tournaments(sources: Iterable[str | Path], dest: str | Path, verbose=False) tuple[int, int][source]¶
Combines contents of several tournament runs in the destination path allowing for continuation of the tournament
- Parameters:
sources – The sources of tournaments in the filesystem
dest – where to store the combined tournament.
- Returns:
Tuple[int, int] The number of base configs and assigned configs combined
- negmas.tournaments.create_tournament(competitors: Sequence[str | type[Agent]], config_generator: ConfigGenerator, config_assigner: ConfigAssigner, world_generator: WorldGenerator, score_calculator: Callable[[list[World], dict[str, Any], bool], WorldRunResults], competitor_params: Sequence[dict[str, Any]] | None = None, n_competitors_per_world: int | None = None, round_robin: bool = True, agent_names_reveal_type=False, n_agents_per_competitor=1, n_configs: int = 10, max_worlds_per_config: int | None = 100, n_runs_per_world: int = 5, max_n_configs: int | None = None, n_runs_per_config: int | None = None, base_tournament_path: Path | str | None = None, total_timeout: int | None = None, parallelism='parallel', scheduler_ip: str | None = None, scheduler_port: str | None = None, non_competitors: tuple[str | Any, ...] | None = None, non_competitor_params: tuple[dict[str, Any], ...] | None = None, dynamic_non_competitors: tuple[str | Any, ...] | None = None, dynamic_non_competitor_params: tuple[dict[str, Any], ...] | None = None, exclude_competitors_from_reassignment: bool = True, name: str | None = None, verbose: bool = False, compact: bool = False, save_video_fraction: float = 0.0, forced_logs_fraction: float = 0.0, video_params=None, video_saver=None, **kwargs) Path[source]¶
Creates a tournament
- Parameters:
name – Tournament name
config_generator – Used to generate unique configs that will be used to evaluate competitors
config_assigner – Used to generate assignments of competitors to the configs created by the
config_generatorworld_generator – A functions to generate worlds for the tournament that follows the assignments made by the
config_assignerscore_calculator – A function for calculating the score of all agents in a world After it finishes running. The second parameter is a dict describing any scoring context that may have been added by the world config generator or assigneer. The third parameter is a boolean specifying whether this is a dry_run. For dry runs, scores are not expected but names and types should exist in the returned
WorldRunResults.competitors – A list of class names for the competitors
competitor_params – A list of competitor parameters (used to initialize the competitors).
n_competitors_per_world –
The number of competitors allowed in every world. It must be >= 1 and <= len(competitors) or None.
If None or len(competitors), then all competitors will exist in every world.
If 1, then each world will have one competitor
round_robin – Only effective if 1 < n_competitors_per_world < len(competitors). if True, all combinations will be tried otherwise n_competitors_per_world must divide len(competitors) and every competitor appears only in one set.
agent_names_reveal_type – If true then the type of an agent should be readable in its name (most likely at its beginning).
n_configs – The number of different world configs (up to competitor assignment) to be generated.
max_worlds_per_config – The maximum number of worlds to run per config. If None, then all possible assignments of competitors within each config will be tried (all permutations).
n_runs_per_world – Number of runs per world. All of these world runs will have identical competitor assignment and identical world configuration.
n_agents_per_competitor – The number of agents of each competing type to be instantiated in the world.
max_n_configs – [Depricated] The number of configs to use (it is replaced by separately setting
n_configandmax_worlds_per_config)n_runs_per_config – [Depricated] The number of runs (simulation) for every config. It is replaced by
n_runs_per_worldtotal_timeout – Total timeout for the complete process
base_tournament_path – Path at which to store all results. A new folder with the name of the tournament will be created at this path. A scores.csv file will keep the scores and logs folder will keep detailed logs
parallelism – Type of parallelism. Can be ‘serial’ for serial, ‘parallel’ for parallel and ‘distributed’ for distributed! For parallel, you can add the fraction of CPUs to use after a colon (e.g. parallel:0.5 to use half of the CPU in the machine). By defaults parallel uses all CPUs in the machine
scheduler_port – Port of the dask scheduler if parallelism is dask, dist, or distributed
scheduler_ip – IP Address of the dask scheduler if parallelism is dask, dist, or distributed
non_competitors – A list of agent types that will not be competing but will still exist in the world.
non_competitor_params – paramters of non competitor agents
dynamic_non_competitors – A list of non-competing agents that are assigned to the simulation dynamically during the creation of the final assignment instead when the configuration is created
dynamic_non_competitor_params – paramters of dynamic non competitor agents
exclude_competitors_from_reassignment – If true, copmetitors are not included in the reassignment even if they exist in
dynamic_non_competitorsverbose – Verbosity
compact – If true, compact logs will be created and effort will be made to reduce the memory footprint
save_video_fraction – The fraction of simulations for which to save videos
forced_logs_fraction – The fraction of simulations for which to always save logs. Notice that this has no effect except if no logs were to be saved otherwise (i.e.
no_logsis passed as True)video_params – The parameters to pass to the video saving function
video_saver – The parameters to pass to the video saving function after the world
kwargs – Arguments to pass to the
config_generatorfunction
- Returns:
The path at which tournament configs are stored
- negmas.tournaments.evaluate_tournament(tournament_path: str | Path | None, scores: DataFrame | None = None, stats: DataFrame | None = None, world_stats: DataFrame | None = None, type_stats: DataFrame | None = None, agent_stats: DataFrame | None = None, metric: str | Callable[[DataFrame], float] = 'mean', verbose: bool = False, recursive: bool = True, extra_scores_to_use: str | None = None, compile: bool = True) TournamentResults[source]¶
Evaluates the results of a tournament
- Parameters:
tournament_path – Path to save the results to. If scores is not given, it is also used as the source of scores. Pass None to avoid saving the results to disk.
scores – Optionally the scores of all agents in all world runs. If not given they will be read from the file scores.csv in
tournament_pathstats – Optionally the stats of all world runs. If not given they will be read from the file stats.csv in
tournament_pathworld_stats – Optionally the aggregate stats collected in
WorldSetRunStatsfor each world settype_stats – Optionally the aggregate stats collected in
AgentStatsfor each agent typeagent_stats – Optionally the aggregate stats collected in
AgentStatsfor each agent instancemetric – The metric used for evaluation. Possibilities are: mean, median, std, var, sum, truncated_mean or a callable that receives a pandas data-frame and returns a float.
verbose – If true, the winners will be printed
recursive – If true, ALL scores.csv files in all subdirectories of the given tournament_path will be combined
extra_scores_to_use – The type of extra-scores to use. If None normal scores will be used. Only effective if scores is None.
compile – Takes effect only if
tournament_pathis not None. If true, the results will be recompiled from individual world results. This is accurate but slow. If false, it will be assumed that all results are already compiled.independent_test (#) – True if you want an independent t-test
Returns:
- negmas.tournaments.process_world_run(run_id: str, results: WorldRunResults | None, tournament_name: str) tuple[list[dict[str, Any]], dict[str, list[dict[str, Any]]]][source]¶
Generates a data-frame with the results of this world run
- Parameters:
run_id – The ID of this run (should be unique per tournament)
results – Results of the world run
tournament_name – tournament name
- Returns:
A list of records containing scores
A dict mapping extra-score types to lists of records for this type.
- Return type:
A tuple of two items
Remarks:
The score calculator returns a WorldRunResults object which must contain a scores element used for evaluating the agents. It can also return extra_scores that can be used to save additional information about agent performance. These are optional and the second output of this function will be the processed version of these extra scores if any.
- negmas.tournaments.run_negotiation(s: ~negmas.inout.Scenario, partners: tuple[type[~negmas.negotiators.negotiator.Negotiator]], partner_names: tuple[str] | None = None, partner_params: tuple[dict[str, ~typing.Any]] | None = None, rep: int = 0, path: ~pathlib.Path | None = None, mechanism_type: type[~negmas.mechanisms.Mechanism] = <class 'negmas.sao.mechanism.SAOMechanism'>, mechanism_params: dict[str, ~typing.Any] | None = None, full_names: bool = True, verbosity: int = 0, plot=False, plot_params: dict[str, ~typing.Any] | None = None, run_id: int | str | None = None, stats: ~negmas.preferences.ops.ScenarioStats | None = None, annotation: dict[str, ~typing.Any] | None = None, private_infos: tuple[dict[str, ~typing.Any] | None] | None = None, id_reveals_type: bool = False, name_reveals_type: bool = True, mask_scenario_name: bool = True, ignore_exceptions: bool = False) dict[str, Any][source]¶
Run a single negotiation with fully specified parameters
- Parameters:
s – The
Scenariorepresenting the negotiation (outcome space and preferences).partners – The partners running the negotiation in order of addition to the mechanism.
real_scenario_name – The real name of the scenario (used when saving logs).
partner_names – Names of partners. Either
Nonefor defaults or a tuple of the same length aspartnerspartner_params – Parameters used to create the partners. Either
Nonefor defaults or a tuple of the same length aspartnersrep – The repetition number for this run of the negotiation
path – A folder to save the logs into. If not given, no logs will be saved.
mechanism_type – the type of the
Mechanismto use for this negotiationmechanism_params – The parameters used to create the
MechanismorNonefor defaultsfull_names – Use full names for partner names (only used if
partner_namesis None)verbosity – Verbosity level as an integer
plot – If true, save a plot of the negotiation (only if
pathis given)plot_params – Parameters to pass to the plotting function
run_id – A unique ID for this run. If not given one is generated based on date and time
stats – statistics of the scenario. If not given or
pathisNone, statistics are not savedannotation – Common information saved in the mechanism’s annotation (accessible by negotiators using
self.nmi.annotation).Nonefor nothingprivate_infos – Private information saved in the negotiator’s
private_infoattribute (accessible by negotiators asself.private_info).Nonefor nothingid_reveals_type – Each negotiator ID will reveal its type.
name_reveals_type – Each negotiator name will reveal its type.
- Returns:
A dictionary of negotiation results that contains the final state of the negotiation alongside other information
- negmas.tournaments.run_tournament(tournament_path: str | Path, world_generator: WorldGenerator | None = None, score_calculator: Callable[[list[World], dict[str, Any], bool], WorldRunResults] | None = None, total_timeout: int | None = None, parallelism='parallel', scheduler_ip: str | None = None, scheduler_port: str | None = None, tournament_progress_callback: Callable[[WorldRunResults | None, int, int], None] | None = None, world_progress_callback: Callable[[World | None], None] | None = None, verbose: bool = False, compact: bool | None = None, print_exceptions: bool = True, override_ran_worlds: bool = False, max_attempts: int = 9223372036854775807) None[source]¶
Runs a tournament
- Parameters:
tournament_path – Path at which configs of this tournament are stored
world_generator – A functions to generate worlds for the tournament that follows the assignments made by the
config_assignerscore_calculator – A function for calculating the score of all agents in a world After it finishes running. The second parameter is a dict describing any scoring context that may have been added by the world config generator or assigner. The third parameter is a boolean specifying whether this is a dry_run. For dry runs, scores are not expected but names and types should exist in the returned
WorldRunResults.total_timeout – Total timeout for the complete process
parallelism – Type of parallelism. Can be ‘serial’ for serial, ‘parallel’ for parallel and ‘distributed’ for distributed! For parallel, you can add the fraction of CPUs to use after a colon (e.g. parallel:0.5 to use half of the CPU in the machine). By defaults parallel uses all CPUs in the machine
scheduler_port – Port of the dask scheduler if parallelism is dask, dist, or distributed
scheduler_ip – IP Address of the dask scheduler if parallelism is dask, dist, or distributed
world_progress_callback – A function to be called after every step of every world run (only allowed for serial and parallel evaluation and should be used with cautious).
tournament_progress_callback – A function to be called with
WorldRunResultsafter each world finished processingverbose – Verbosity
compact – If true, compact logs will be created and effort will be made to reduce the memory footprint
print_exceptions – If true, exceptions encountered during world simulation will be printed to stdout
override_ran_worlds – If true worlds that are already ran will be ran again
max_attempts – The maximum number of attempts to run each simulation. Default is infinite
- negmas.tournaments.run_world(world_params: dict, dry_run: bool = False, save_world_stats: bool = True, attempts_path=None, max_attempts=inf, verbose=False) tuple[str, list[str], WorldRunResults | None, WorldSetRunStats | None, AgentStats | None, AgentStats | None][source]¶
Runs a world and returns stats. This function is designed to be used with distributed systems like dask.
- Parameters:
world_params – World info dict. See remarks for its parameters
dry_run – If true, the world will not be run. Only configs will be saved
save_world_stats – If true, saves individual world stats
attempts_path – The folder containing attempts information
max_attempts – The maximum number of trials to run a world simulation
Remarks:
The
world_paramsdict should have the following members:name: world name [Defaults to random]
log_file_name: file name to store the world log [Defaults to random]
__dir_name: directory to store the world stats [Defaults to random]
__world_generator: full name of the world generator function (including its module) [Required]
__score_calculator: full name of the score calculator function [Required]
__tournament_name: name of the tournament [Defaults to random]
others: values of all other keys are passed to the world generator as kwargs
- negmas.tournaments.tournament(competitors: list[str | Agent] | tuple[str | Agent, ...] | Sequence[str | Agent], config_generator: ConfigGenerator, config_assigner: ConfigAssigner, world_generator: WorldGenerator, score_calculator: Callable[[list[World], dict[str, Any], bool], WorldRunResults], competitor_params: Sequence[dict[str, Any]] | None = None, n_competitors_per_world: int | None = None, round_robin: bool = False, stage_winners_fraction: float = 0.0, agent_names_reveal_type=False, n_agents_per_competitor=1, n_configs: int = 10, max_worlds_per_config: int = 100, n_runs_per_world: int = 5, max_n_configs: int | None = None, n_runs_per_config: int | None = None, tournament_path: str | Path | None = None, total_timeout: int | None = None, parallelism='parallel', scheduler_ip: str | None = None, scheduler_port: str | None = None, tournament_progress_callback: Callable[[WorldRunResults | None, int, int], None] | None = None, world_progress_callback: Callable[[World | None], None] | None = None, non_competitors: tuple[str | Any] | None = None, non_competitor_params: tuple[dict[str, Any]] | None = None, dynamic_non_competitors: tuple[str | Any] | None = None, dynamic_non_competitor_params: tuple[dict[str, Any]] | None = None, exclude_competitors_from_reassignment: bool = True, name: str | None = None, verbose: bool = False, configs_only: bool = False, compact: bool = False, print_exceptions: bool = True, metric='median', save_video_fraction: float = 0.0, forced_logs_fraction: float = 0.0, video_params=None, video_saver=None, max_attempts: int = 9223372036854775807, extra_scores_to_use: str | None = None, **kwargs) TournamentResults | Path[source]¶
Runs a tournament
- Parameters:
name – Tournament name
config_generator – Used to generate unique configs that will be used to evaluate competitors
config_assigner – Used to generate assignments of competitors to the configs created by the
config_generatorworld_generator – A functions to generate worlds for the tournament that follows the assignments made by the
config_assignerscore_calculator – A function for calculating the score of all agents in a world After it finishes running. The second parameter is a dict describing any scoring context that may have been added by the world config generator or assigneer. The third parameter is a boolean specifying whether this is a dry_run. For dry runs, scores are not expected but names and types should exist in the returned
WorldRunResults.competitors – A list of class names for the competitors
competitor_params – A list of competitor parameters (used to initialize the competitors).
n_competitors_per_world –
The number of competitors allowed in every world. It must be >= 1 and <= len(competitors) or None.
If None or len(competitors), then all competitors will exist in every world.
If 1, then each world will have one competitor
round_robin – Only effective if 1 < n_competitors_per_world < len(competitors). if True, all combinations will be tried otherwise n_competitors_per_world must divide len(competitors) and every competitor appears only in one set.
stage_winners_fraction – in [0, 1). Fraction of agents to to go to the next stage at every stage. If zero, and round_robin, it becomes a single stage competition.
agent_names_reveal_type – If true then the type of an agent should be readable in its name (most likely at its beginning).
n_configs – The number of different world configs (up to competitor assignment) to be generated.
max_worlds_per_config – The maximum number of worlds to run per config. If None, then all possible assignments of competitors within each config will be tried (all permutations).
n_runs_per_world – Number of runs per world. All of these world runs will have identical competitor assignment and identical world configuration.
n_agents_per_competitor – The number of agents of each competing type to be instantiated in the world.
max_n_configs – [Depricated] The number of configs to use (it is replaced by separately setting
n_configandmax_worlds_per_config)n_runs_per_config – [Depricated] The number of runs (simulation) for every config. It is replaced by
n_runs_per_worldtotal_timeout – Total timeout for the complete process
tournament_path – Path at which to store all results. A new folder with the name of the tournament will be created at this path. A scores.csv file will keep the scores and logs folder will keep detailed logs
parallelism – Type of parallelism. Can be ‘serial’ for serial, ‘parallel’ for parallel and ‘distributed’ for distributed! For parallel, you can add the fraction of CPUs to use after a colon (e.g. parallel:0.5 to use half of the CPU in the machine). By defaults parallel uses all CPUs in the machine
scheduler_port – Port of the dask scheduler if parallelism is dask, dist, or distributed
scheduler_ip – IP Address of the dask scheduler if parallelism is dask, dist, or distributed
world_progress_callback – A function to be called after every step of every world run (only allowed for serial and parallel evaluation and should be used with cautious).
tournament_progress_callback – A function to be called with
WorldRunResultsafter each world finished processingnon_competitors – A list of agent types that will not be competing but will still exist in the world.
non_competitor_params – paramters of non competitor agents
dynamic_non_competitors – A list of non-competing agents that are assigned to the simulation dynamically during the creation of the final assignment instead when the configuration is created
dynamic_non_competitor_params – paramters of dynamic non competitor agents
exclude_competitors_from_reassignment – If true, competitors are excluded from the dyanamic non-competitors
verbose – Verbosity
configs_only – If true, a config file for each
compact – If true, compact logs will be created and effort will be made to reduce the memory footprint
print_exceptions – If true, print all exceptions to screen
metric – The metric to use for evaluation
save_video_fraction – The fraction of simulations for which to save videos
forced_logs_fraction – The fraction of simulations for which to always save logs. Notice that this has no effect except if no logs were to be saved otherwise (i.e.
no_logsis passed as True)video_params – The parameters to pass to the video saving function
video_saver – The parameters to pass to the video saving function after the world
max_attempts – The maximum number of times to retry running simulations
extra_scores_to_use – The type of extra-scores to use. If None normal scores will be used. Only effective if scores is None.
kwargs – Arguments to pass to the
config_generatorfunction
- Returns:
TournamentResultsThe results of the tournament or aPathgiving the location where configs were saved