RealComparatorNegotiator
- class negmas.negotiators.RealComparatorNegotiator(*args, **kwargs)[source]
Bases:
NegotiatorA negotiator that can be asked to evaluate outcomes using its internal ufun.
Th change the way it evaluates outcomes, override
compare_realIt has the
compare-realcapabilityAttributes Summary
Returns the private information (annotation) not shared with other negotiators
Agent capabilities
Returns the preferences if it is a CrispUtilityFunction else None
Does the entity has an associated ufun?
Does the entity has an associated ufun?
Does the entity has an associated ufun?
The unique ID of this entity
A convenient name of the entity (intended primarily for printing/logging/debugging).
Returns the owner agent of the negotiator
Returns the parent controller
The utility function attached to that object
Returns the private information (annotation) not shared with other negotiators
Returns the preferences if it is a ProbUtilityFunction else None
Reserved outcome is the outcome that will be realized by default for this agent.
Reserved value is what the entity gets if no agreement is reached in the negotiation.
Returns the preferences if it is a
BaseUtilityFunctionelse NoneThe unique ID of this entity
Methods Summary
add_capabilities(capabilities)Adds named capabilities to the negotiator.
add_handler(notification_type, callback)Adds a notification handler to the list of handlers of the given type.
before_death(cntxt)Called whenever the parent is about to kill this negotiator.
cancel([reason])A method that may be called by a mechanism to make the negotiator cancel whatever it is currently processing.
checkpoint(path[, file_name, info, ...])Saves a checkpoint of the current object at the given path.
checkpoint_info(file_name)Returns the information associated with a dump of the object saved in the given file
create(*args, **kwargs)Creates an object and returns a proxy to it.
difference(first, second)Compares two offers using the
ufunreturning the difference in their utilityfrom_checkpoint(file_name[, return_info])Creates an object from a saved checkpoint
handlers(notification_type)Gets the list of handlers registered for some notification type.
is_acceptable_as_agreement(outcome)Whether the given outcome is acceptable as a final agreement of a negotiation.
is_better(first, second)Compares two offers using the
ufunreturning whether the first is better than the secondisin(negotiation_id)Is that agent participating in the given negotiation? Tests if the agent is participating in the given negotiation.
join(nmi, state, *[, preferences, ufun, role])Called by the mechanism when the agent is about to enter a negotiation.
on_leave(state)A call back called after leaving a negotiation.
on_mechanism_error(state)A call back called whenever an error happens in the mechanism.
on_negotiation_end(state)A call back called at each negotiation end
on_negotiation_start(state)A call back called at each negotiation start
on_notification(notification, notifier)Called whenever the agent receives a notification
on_notification_(notification, notifier)Called when a notification is received.
on_preferences_changed(changes)Called to inform the entity that its ufun has changed.
on_round_end(state)A call back called at each negotiation round end
on_round_start(state)A call back called at each negotiation round start
remove_capability(name)Removes named capability from the negotiator
remove_handler(notification_type, callback)Removes a notification handler from the list of handlers of the given type.
set_id(id)Sets the unique ID of this entity
set_preferences(value[, force, ...])Sets the utility function/Preferences.
spawn([spawn_as, spawn_params])spawn_object(*args, **kwargs)Attributes Documentation
- ami
- annotation
Returns the private information (annotation) not shared with other negotiators
- capabilities
Agent capabilities
- crisp_ufun
Returns the preferences if it is a CrispUtilityFunction else None
- has_cardinal_preferences
Does the entity has an associated ufun?
- has_preferences
Does the entity has an associated ufun?
- has_ufun
Does the entity has an associated ufun?
- id
The unique ID of this entity
- name
A convenient name of the entity (intended primarily for printing/logging/debugging).
- nmi
- opponent_ufun
- owner
Returns the owner agent of the negotiator
- parent
Returns the parent controller
- preferences
The utility function attached to that object
- private_info
Returns the private information (annotation) not shared with other negotiators
- prob_ufun
Returns the preferences if it is a ProbUtilityFunction else None
- reserved_outcome
Reserved outcome is the outcome that will be realized by default for this agent.
Remarks:
Reserved outcomes are defined for
OrdinalPreferences.
See also
- reserved_value
Reserved value is what the entity gets if no agreement is reached in the negotiation.
The reserved value can either be explicity defined for the ufun or it can be the output of the ufun for
Noneoutcome.
- short_type_name
- type_name
- ufun
Returns the preferences if it is a
BaseUtilityFunctionelse None
- uuid
The unique ID of this entity
Methods Documentation
- add_capabilities(capabilities: dict) None
Adds named capabilities to the negotiator.
- Parameters:
capabilities – The capabilities to be added as a dict
- Returns:
None
- Remarks:
It is the responsibility of the caller to be really capable of added capabilities.
- add_handler(notification_type: str, callback: Callable[[Notification, str], bool])
Adds a notification handler to the list of handlers of the given type. These handlers will be called in the order in which they are received
- Parameters:
notification_type – Notification type as specificed in the type member of the Notification class
callback – The callback which must receive a Notification object and a string and returns a boolean. If True is returned from one callback, the remaining callbacks will not be called
Returns:
- before_death(cntxt: dict[str, Any]) bool
Called whenever the parent is about to kill this negotiator.
It should return False if the negotiator does not want to be killed but the controller can still force-kill it
- cancel(reason=None) None
A method that may be called by a mechanism to make the negotiator cancel whatever it is currently processing.
Negotiators can just ignore this message (default behavior) but if there is a way to actually cancel work, it should be implemented here to improve the responsiveness of the negotiator.
- checkpoint(path: PathLike, file_name: str | None = None, info: dict[str, Any] | None = None, exist_ok: bool = False, single_checkpoint: bool = True, step_attribs: tuple[str, ...] = ('current_step', '_current_step', '_Entity__current_step', '_step')) Path
Saves a checkpoint of the current object at the given path.
- Parameters:
path – Full path to a directory to store the checkpoint
file_name – Name of the file to dump into. If not given, a unique name is created
info – Information to save with the checkpoint (must be json serializable)
exist_ok – If true, override existing dump
single_checkpoint – If true, keep a single checkpoint for the last step
step_attribs – Attributes to represent the time-step of the object. Any of the given attributes will be used in the file name generated if single_checkpoint is False. If single_checkpoint is True, the filename will not contain time-step information
- Returns:
full path to the file used to save the checkpoint
- classmethod checkpoint_info(file_name: Path | str) dict[str, Any]
Returns the information associated with a dump of the object saved in the given file
- Parameters:
file_name – Name of the object
Returns:
- classmethod create(*args, **kwargs)
Creates an object and returns a proxy to it.
- difference(first: Outcome, second: Outcome) float[source]
Compares two offers using the
ufunreturning the difference in their utility- Parameters:
first – First outcome to be compared
second – Second outcome to be compared
- Returns:
An estimate of the differences between the two outcomes. It can be a real number between -1, 1 or a probability distribution over the same range.
- Return type:
“Value”
- classmethod from_checkpoint(file_name: Path | str, return_info: bool = False) NamedObject | tuple[NamedObject, dict[str, Any]]
Creates an object from a saved checkpoint
- Parameters:
file_name
return_info – If True, tbe information saved when the file was dumped are returned
- Returns:
Either the object or the object and dump-info as a dict (if return_info was true)
Remarks:
- If info is returned, it is guaranteed to have the following members:
time: Dump time
type: Type of the dumped object
id: ID
name: name
- handlers(notification_type: str) list[Callable[[Notification, str], bool]]
Gets the list of handlers registered for some notification type. This list can be modified in place to change the order of handlers for example. It is NOT a copy.
- is_acceptable_as_agreement(outcome: Outcome) bool
Whether the given outcome is acceptable as a final agreement of a negotiation.
The default behavior is to reject only if a reserved value is defined for the agent and is known to be higher than the utility of the outcome.
- is_better(first: Outcome | None, second: Outcome | None) bool | None[source]
Compares two offers using the
ufunreturning whether the first is better than the second- Parameters:
first – First outcome to be compared
second – Second outcome to be compared
- Returns:
True if utility(first) > utility(second) + epsilon None if |utility(first) - utility(second)| <= epsilon or the utun is not defined False if utility(first) < utility(second) - epsilon
- isin(negotiation_id: str | None) bool
Is that agent participating in the given negotiation? Tests if the agent is participating in the given negotiation.
- join(nmi: TNMI, state: TState, *, preferences: Preferences | None = None, ufun: BaseUtilityFunction | None = None, role: str = 'negotiator') bool
Called by the mechanism when the agent is about to enter a negotiation. It can prevent the agent from entering
- Parameters:
nmi – The negotiation.
state – The current state of the negotiation
preferences – The preferences used by the negotiator (see
ufun)ufun – The ufun function to use (overrides
preferences)role – role of the negotiator.
- Returns:
bool indicating whether or not the agent accepts to enter. If False is returned it will not enter the negotiation
Remarks:
Joining a neogiation will fail in the following conditions:
The negotiator already has preferences and is asked to join with new ones
The negotiator is already in a negotiation
- on_leave(state: TState) None
A call back called after leaving a negotiation.
- Parameters:
state –
MechanismStategiving current state of the negotiation.
- on_mechanism_error(state: TState) None
A call back called whenever an error happens in the mechanism. The error and its explanation are accessible in
state- Parameters:
state –
MechanismStategiving current state of the negotiation.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action
- on_negotiation_end(state: TState) None
A call back called at each negotiation end
- Parameters:
state –
MechanismStateor one of its descendants giving the state at which the negotiation ended.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action
on_negotiation_startandon_negotiation_endwill always be called once for every agent.
- on_negotiation_start(state: TState) None
A call back called at each negotiation start
- Parameters:
state –
MechanismStategiving current state of the negotiation.
Remarks:
You MUST call the super() version of this function either before or after your code when you are overriding it.
on_negotiation_startandon_negotiation_endwill always be called once for every agent.
- on_notification(notification: Notification, notifier: str)
Called whenever the agent receives a notification
- Parameters:
notification – The notification!!
notifier – The notifier!!
- Returns:
None
Remarks:
You MUST call the super() version of this function either before or after your code when you are overriding it.
- on_notification_(notification: Notification, notifier: str) bool
Called when a notification is received. Do NOT directly override this method
- Parameters:
notification
notifier
Returns:
- on_preferences_changed(changes: list[PreferencesChange])
Called to inform the entity that its ufun has changed.
- Parameters:
changes – An ordered list of changes that happened.
Remarks:
You MUST call the super() version of this function either before or after your code when you are overriding it.
The most general form of change is
PreferencesChange.Generalwhich indicates that you cannot trust anything you knew about the ufun anymore
- on_round_end(state: TState) None
A call back called at each negotiation round end
- Parameters:
state –
MechanismStategiving current state of the negotiation.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action
- on_round_start(state: TState) None
A call back called at each negotiation round start
- Parameters:
state –
MechanismStategiving current state of the negotiation.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action.
- remove_capability(name: str) None
Removes named capability from the negotiator
- Parameters:
capabilities – The capabilities to be added as a dict
- Returns:
None
- Remarks:
It is the responsibility of the caller to be really capable of added capabilities.
- remove_handler(notification_type: str, callback: Callable[[Notification, str], bool]) bool
Removes a notification handler from the list of handlers of the given type.
- Parameters:
notification_type – Notification type as specificed in the type member of the Notification class
callback – The callback which must receive a Notification object and a string and returns a boolean. If True is returned from one callback, the remaining callbacks will not be called
- Returns:
Whether or not the handler was in the list of handlers for this type. In all cases, the handler will not be called after this call (either it was not there or it will be removed).
- set_preferences(value: Preferences | None, force=False, ignore_exceptions: bool = False) Preferences | None
Sets the utility function/Preferences.
- Parameters:
value – The value to set to
force – If true,
on_preferecnes_changed()will always be called even ifvalue==self.preferences
- classmethod spawn_object(*args, **kwargs)