Negotiator
- class negmas.negotiators.Negotiator(name=None, preferences=None, ufun=None, parent=None, owner=None, id=None, type_name=None)[source]
Bases:
negmas.types.rational.Rational
,negmas.events.Notifiable
,abc.ABC
Abstract negotiation agent. Base class for all negotiators
- Parameters
name (str) – Negotiator name. If not given it is assigned by the system (unique 16 characters).
preferences (Preferences | None) – The preferences of the agent (pass either this or ufun)
ufun (BaseUtilityFunction | None) – The ufun of the agent (overrides preferences if given)
parent (Controller) – The
Controller
that controls this neogtiator (if any)id (str) –
The unique ID of the negotiator
- Returns:
bool: True if participating in the given negotiation (or any negotiation if it was None)
- Remarks:
ufun
overridespreferences
. You need to pass only one of them
Attributes Summary
- rtype
NegotiatorMechanismInterface | None
Agent capabilities
Returns the preferences if it is a CrispUtilityFunction else None
Does the entity has an associated ufun?
Does the entity has an associated ufun?
The unique ID of this entity
A convenient name of the entity (intended primarily for printing/logging/debugging).
- rtype
NegotiatorMechanismInterface | None
Returns the owner agent of the negotiator
Returns the parent controller
The utility function attached to that object
Returns the preferences if it is a ProbUtilityFunction else None
Reserved outcome is the outcome that will be realized by default for this agent.
Reserved value is what the entity gets if no agreement is reached in the negotiation.
- rtype
- rtype
Returns the preferences if it is a UtilityFunction else None
The unique ID of this entity
Methods Summary
add_capabilities
(capabilities)Adds named capabilities to the negotiator.
add_handler
(notification_type, callback)Adds a notification handler to the list of handlers of the given type.
before_death
(cntxt)Called whenever the parent is about to kill this negotiator.
cancel
([reason])A method that may be called by a mechanism to make the negotiator cancel whatever it is currently processing.
checkpoint
(path[, file_name, info, ...])Saves a checkpoint of the current object at the given path.
checkpoint_info
(file_name)Returns the information associated with a dump of the object saved in the given file
create
(*args, **kwargs)Creates an object and returns a proxy to it.
from_checkpoint
(file_name[, return_info])Creates an object from a saved checkpoint
handlers
(notification_type)Gets the list of handlers registered for some notification type.
is_acceptable_as_agreement
(outcome)Whether the given outcome is acceptable as a final agreement of a negotiation.
isin
(negotiation_id)Is that agent participating in the given negotiation? Tests if the agent is participating in the given negotiation.
join
(nmi, state, *[, preferences, ufun, role])Called by the mechanism when the agent is about to enter a negotiation.
on_leave
(state)A call back called after leaving a negotiation.
on_mechanism_error
(state)A call back called whenever an error happens in the mechanism.
on_negotiation_end
(state)A call back called at each negotiation end
on_negotiation_start
(state)A call back called at each negotiation start
on_notification
(notification, notifier)Called whenever the agent receives a notification
on_notification_
(notification, notifier)Called when a notification is received.
on_preferences_changed
(changes)Called to inform the entity that its ufun has changed.
on_round_end
(state)A call back called at each negotiation round end
on_round_start
(state)A call back called at each negotiation round start
remove_capability
(name)Removes named capability from the negotiator
remove_handler
(notification_type, callback)Removes a notification handler from the list of handlers of the given type.
set_preferences
(value[, force])Sets tha utility function/Preferences.
spawn
([spawn_as, spawn_params])spawn_object
(*args, **kwargs)Attributes Documentation
- ami
- Return type
NegotiatorMechanismInterface | None
- crisp_ufun
Returns the preferences if it is a CrispUtilityFunction else None
- Return type
UtilityFunction | None
- id
The unique ID of this entity
- name
A convenient name of the entity (intended primarily for printing/logging/debugging).
- nmi
- Return type
NegotiatorMechanismInterface | None
- parent
Returns the parent controller
- Return type
Controller | None
- preferences
The utility function attached to that object
- Return type
Preferences | None
- prob_ufun
Returns the preferences if it is a ProbUtilityFunction else None
- Return type
ProbUtilityFunction | None
- reserved_outcome
Reserved outcome is the outcome that will be realized by default for this agent.
Remarks:
Reserved outcomes are defined for
OrdinalPreferences
.
See also
- Return type
Outcome | None
- reserved_value
Reserved value is what the entity gets if no agreement is reached in the negotiation.
The reserved value can either be explicity defined for the ufun or it can be the output of the ufun for
None
outcome.- Return type
- ufun
Returns the preferences if it is a UtilityFunction else None
- Return type
BaseUtilityFunction | None
- uuid
The unique ID of this entity
Methods Documentation
- add_capabilities(capabilities)[source]
Adds named capabilities to the negotiator.
- Parameters
capabilities (
dict
) – The capabilities to be added as a dict- Return type
- Returns
None
- Remarks:
It is the responsibility of the caller to be really capable of added capabilities.
- add_handler(notification_type, callback)
Adds a notification handler to the list of handlers of the given type. These handlers will be called in the order in which they are received
- Parameters
notification_type (
str
) – Notification type as specificed in the type member of the Notification classcallback (
Callable
[[Notification
,str
],bool
]) – The callback which must receive a Notification object and a string and returns a boolean. If True is returned from one callback, the remaining callbacks will not be called
Returns:
- before_death(cntxt)[source]
Called whenever the parent is about to kill this negotiator.
It should return False if the negotiator does not want to be killed but the controller can still force-kill it
- Return type
- cancel(reason=None)[source]
A method that may be called by a mechanism to make the negotiator cancel whatever it is currently processing.
Negotiators can just ignore this message (default behavior) but if there is a way to actually cancel work, it should be implemented here to improve the responsiveness of the negotiator.
- Return type
- checkpoint(path, file_name=None, info=None, exist_ok=False, single_checkpoint=True, step_attribs=('current_step', '_current_step', '_Entity__current_step', '_step'))
Saves a checkpoint of the current object at the given path.
- Parameters
path (
PathLike
) – Full path to a directory to store the checkpointfile_name (
Optional
[str
]) – Name of the file to dump into. If not given, a unique name is createdinfo (
Optional
[dict
[str
,Any
]]) – Information to save with the checkpoint (must be json serializable)exist_ok (
bool
) – If true, override existing dumpsingle_checkpoint (
bool
) – If true, keep a single checkpoint for the last stepstep_attribs (
tuple
[str
,...
]) – Attributes to represent the time-step of the object. Any of the given attributes will be used in the file name generated if single_checkpoint is False. If single_checkpoint is True, the filename will not contain time-step information
- Return type
- Returns
full path to the file used to save the checkpoint
- classmethod checkpoint_info(file_name)
Returns the information associated with a dump of the object saved in the given file
- Parameters
file_name (Path | str) – Name of the object
Returns:
- classmethod create(*args, **kwargs)
Creates an object and returns a proxy to it.
- classmethod from_checkpoint(file_name, return_info=False)
Creates an object from a saved checkpoint
- Parameters
file_name (Path | str) –
return_info – If True, tbe information saved when the file was dumped are returned
- Return type
- Returns
Either the object or the object and dump-info as a dict (if return_info was true)
Remarks:
- If info is returned, it is guaranteed to have the following members:
time: Dump time
type: Type of the dumped object
id: ID
name: name
- handlers(notification_type)
Gets the list of handlers registered for some notification type. This list can be modified in place to change the order of handlers for example. It is NOT a copy.
- Return type
List
[Callable
[[Notification
,str
],bool
]]
- is_acceptable_as_agreement(outcome)[source]
Whether the given outcome is acceptable as a final agreement of a negotiation.
The default behavior is to reject only if a reserved value is defined for the agent and is known to be higher than the utility of the outcome.
- Return type
- isin(negotiation_id)[source]
Is that agent participating in the given negotiation? Tests if the agent is participating in the given negotiation.
- join(nmi, state, *, preferences=None, ufun=None, role='negotiator')[source]
Called by the mechanism when the agent is about to enter a negotiation. It can prevent the agent from entering
- Parameters
nmi (AgentMechanismInterface) – The negotiation.
state (MechanismState) – The current state of the negotiation
preferences (Preferences) – The preferences used by the negotiator (see
ufun
)ufun (UtilityFunction) – The ufun function to use (overrides
preferences
)role (str) – role of the negotiator.
- Return type
- Returns
bool indicating whether or not the agent accepts to enter. If False is returned it will not enter the negotiation
Remarks:
Joining a neogiation will fail in the following conditions:
The negotiator already has preferences and is asked to join with new ones
The negotiator is already in a negotiation
- on_leave(state)[source]
A call back called after leaving a negotiation.
- Parameters
state (
MechanismState
) –MechanismState
giving current state of the negotiation.
- Remarks:
- Return type
- on_mechanism_error(state)[source]
A call back called whenever an error happens in the mechanism. The error and its explanation are accessible in
state
- Parameters
state (
MechanismState
) –MechanismState
giving current state of the negotiation.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action
- Return type
- on_negotiation_end(state)[source]
A call back called at each negotiation end
- Parameters
state (
MechanismState
) –MechanismState
or one of its descendants giving the state at which the negotiation ended.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action
on_negotiation_start
andon_negotiation_end
will always be called once for every agent.
- Return type
- on_negotiation_start(state)[source]
A call back called at each negotiation start
- Parameters
state (
MechanismState
) –MechanismState
giving current state of the negotiation.
Remarks:
You MUST call the super() version of this function either before or after your code when you are overriding it.
on_negotiation_start
andon_negotiation_end
will always be called once for every agent.
- Return type
- on_notification(notification, notifier)[source]
Called whenever the agent receives a notification
- Parameters
notification (
Notification
) – The notification!!notifier (
str
) – The notifier!!
- Returns
None
Remarks:
You MUST call the super() version of this function either before or after your code when you are overriding it.
- on_notification_(notification, notifier)
Called when a notification is received. Do NOT directly override this method
- Parameters
notification (
Notification
) –notifier (
str
) –
Returns:
- Return type
- on_preferences_changed(changes)
Called to inform the entity that its ufun has changed.
- Parameters
changes (
list
[PreferencesChange
]) – An ordered list of changes that happened.
Remarks:
You MUST call the super() version of this function either before or after your code when you are overriding it.
The most general form of change is
PreferencesChange.General
which indicates that you cannot trust anything you knew about the ufun anymore
- on_round_end(state)[source]
A call back called at each negotiation round end
- Parameters
state (
MechanismState
) –MechanismState
giving current state of the negotiation.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action
- Return type
- on_round_start(state)[source]
A call back called at each negotiation round start
- Parameters
state (
MechanismState
) –MechanismState
giving current state of the negotiation.
- Remarks:
The default behavior is to do nothing.
Override this to hook some action.
- Return type
- remove_capability(name)[source]
Removes named capability from the negotiator
- Parameters
capabilities – The capabilities to be added as a dict
- Return type
- Returns
None
- Remarks:
It is the responsibility of the caller to be really capable of added capabilities.
- remove_handler(notification_type, callback)
Removes a notification handler from the list of handlers of the given type.
- Parameters
notification_type (
str
) – Notification type as specificed in the type member of the Notification classcallback (
Callable
[[Notification
,str
],bool
]) – The callback which must receive a Notification object and a string and returns a boolean. If True is returned from one callback, the remaining callbacks will not be called
- Return type
- Returns
Whether or not the handler was in the list of handlers for this type. In all cases, the handler will not be called after this call (either it was not there or it will be removed).
- set_preferences(value, force=False)[source]
Sets tha utility function/Preferences.
- Parameters
value (Preferences) – The value to set to
force – If true,
on_preferecnes_changed()
will always be called even ifvalue
==self.preferences
- Return type
Preferences | None
- classmethod spawn(spawn_as='object', spawn_params=None, *args, **kwargs)
- classmethod spawn_object(*args, **kwargs)